﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;


public enum TestEnum
{
    o = 0x0,
    x = 0x1,
    y = 0x2,
    z = 0x4,
}
public class test001 : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        TestEnum cs = (TestEnum)1.34;
        TestEnum asa = TestEnum.x;
        Debug.Log(cs);
        Debug.Log(asa);
    }

    public void Tests()
    {

    }


}
